The Webinar on Artificial Intelligence for Games took place on Wednesday, November 20th, 2024 from 5 pm until 6 pm, with Saul Blanco, Professor of Mathematics at the University of Indiana, as our invited speaker. This virtual event was free and open to the general public.
The invited speaker shared on artificial intelligence that has been applied to games for a long time, such as Chess, Go and Pacman. Saul Blanco then described a brief history of the use of artificial intelligence in games and explained several algorithms that are used like Minimax and the problem of coloring maps.